Bookmakers offer dozens, often well over a hundred, different bets on a single Premier League match.
Three of them are especially hard to beat:
- Correct Score (lottery-like variance)
- First Goalscorer (unpredictable, high margin)
- 10-fold Accumulators (the maths works against you)
Disciplined bettors tend to focus on a handful of markets where statistical analysis can genuinely help.
This complete guide explains every major football betting market - from Match Result to exotic props - and shows which ones suit a data-driven approach.
Note: all odds in this guide are illustrative examples, not real prices. Teams are labelled Team A and Team B.
Main Football Betting Markets
Match Result Markets
1X2 (Match Result) - The Foundation
Most popular betting market worldwide
Three outcomes:
- 1 (Home Win): Home team wins
- X (Draw): Match ends level
- 2 (Away Win): Away team wins
Example (hypothetical):
Team A vs Team B
- 1 (Team A win): 2.10
- X (Draw): 3.40
- 2 (Team B win): 3.50
When to bet:
✅ Strong home team vs weak away team (back 1)
✅ Evenly matched teams (avoid - unpredictable)
❌ Draws (hardest to predict - skip as beginner)
Pros:
- Simple, familiar
- Available everywhere
- Usually one of the lowest bookmaker margins
Cons:
- Three outcomes (harder than two-way)
- Draws difficult to predict (25.6% of matches in the Big-5 leagues in 2025/26 ended level)
Learn complete beginners guide
Double Chance - Lower Risk, Lower Odds
Cover 2 of 3 outcomes in single bet
Three options:
- 1X: Home win OR draw
- X2: Draw OR away win
- 12: Either team wins (no draw)
Example (hypothetical):
Team A vs Team B
- 1X (Team A win OR draw): 1.25
When to use:
✅ Strong home team in high-draw league
✅ Covering draw risk cheaply
⚠️ Check if Asian Handicap offers better odds
Pros:
- Wins more often than a straight win bet
- Good for beginners
Cons:
- Low odds (often 1.15-1.40 for favourites)
- Usually worse value than alternatives
- Margin is often higher than on the 1X2 market
Complete Double Chance strategy guide
Draw No Bet (DNB) - Refund on Draws
Bet on team to win, stake refunded if draw
Example (hypothetical):
Team A vs Team B
- Team A DNB @ 1.50
Outcomes:
- ✅ Team A wins → you win
- ✅ Draw → stake refunded
- ❌ Team B wins → you lose
When to use:
✅ Higher-draw leagues
✅ Slight favorites
⚠️ Compare to Asian Handicap 0.0 (same bet, sometimes better odds)
Pros:
- Draw protection
- Beginner-friendly
Cons:
- Noticeably shorter odds than a straight win (you pay for the draw insurance)
- Often worse than Asian Handicap alternative
Goals Markets
Over/Under Goals - Most Popular for Statistical Betting
Bet on total goals scored by BOTH teams
Common lines:
- Over/Under 0.5 (will there be any goals?)
- Over/Under 1.5 (2+ goals or 0-1 goals)
- Over/Under 2.5 (most popular - 3+ goals or 0-2)
- Over/Under 3.5 (4+ goals or 0-3)
- Over/Under 4.5 (high-scoring matches)
Example (hypothetical):
Team A vs Team B
- Over 2.5 goals @ 1.70
- Under 2.5 goals @ 2.20
Over 2.5 wins if:
✅ 3-0, 2-1, 3-1, 2-2, 4-0, 3-2, etc. (3+ total)
Under 2.5 wins if:
✅ 0-0, 1-0, 0-1, 1-1, 2-0, 0-2 (0-2 total)
Real baseline: across the Big-5 European leagues in 2025/26, 52.9% of matches went Over 2.5 - but the league matters: 63.4% in the Bundesliga vs 45.6% in Serie A.
When to bet:
Over 2.5:
- Both teams score and concede plenty
- Both weak defenses
- Attacking matchup
Under 2.5:
- Both teams' combined goals averages sit well below 2.5
- Strong defenses
- Defensive matchup
Pros:
- Statistically analysable (goals per game averages)
- Binary outcome (only two options)
- Low bookmaker margin at most bookmakers
- Good for beginners
Cons:
- Push possible on whole-number lines (e.g. Over 3.0 and exactly 3 goals)
Complete Over/Under strategy guide
Both Teams to Score (BTTS) - Easiest to Analyze
Simple question: Will both teams score at least 1 goal?
Two outcomes:
- BTTS Yes: Both teams score ✅
- BTTS No: One or both teams don't score
Example (hypothetical):
Team A vs Team B
- BTTS Yes @ 1.75
- BTTS No @ 2.10
BTTS Yes wins:
✅ 1-1, 2-1, 1-2, 3-2, 2-2, etc.
BTTS No wins:
✅ 3-0, 2-0, 0-0, 1-0, 0-1, etc.
Real baseline: both teams scored in 56% of Premier League matches in 2025/26, but only 45% in Serie A.
When to bet:
BTTS Yes:
- Both teams usually score
- Both teams usually concede
- Attacking vs attacking
BTTS No:
- One team keeps frequent clean sheets
- One team often fails to score
- Defensive matchup
Pros:
- Simple to analyse (just check goals scored/conceded)
- Binary outcome (Yes/No)
- Beginner-friendly
Cons:
- Modest odds (usually somewhere around 1.60-2.10)
- One late goal decides it
Exact Score/Correct Score - High Odds, Low Probability
Predict exact final scoreline
Example (hypothetical):
Team A vs Team B
- 2-1 Team A @ 8.50
- 1-1 draw @ 7.00
- 1-0 Team A @ 7.50
When to bet:
⚠️ Advanced bettors only
✅ Use Poisson distribution models
✅ Bet 2-3 likely scores (insurance)
✅ Small stakes (high variance)
Pros:
- High odds (often 7.00-20.00+)
- Exciting
Cons:
- Low probability (even the most likely scoreline loses most of the time)
- High bookmaker margin
- High variance (lose most bets)
- Requires advanced maths (Poisson)
Complete Correct Score guide with Poisson models
First/Last Goal - Which Team Scores First/Last
First goal: Which team scores first goal of match
Last goal: Which team scores last goal of match
Example (hypothetical):
Team A vs Team B
- Team A first goal @ 1.60
- Team B first goal @ 3.50
- No goals @ 13.00
When to use:
⚠️ Difficult to predict consistently
✅ Strong home team likely to dominate early (first goal)
✅ Trailing team pushes late (last goal to win/draw)
Pros:
- Interesting market
- Odds usually better than match result
Cons:
- Unpredictable (one chance changes everything)
- Moderate variance
Scorecast - Player + Score Combination
Bet on player to score + exact final score
Example (hypothetical):
Striker A to score + Team A 2-1 @ 35.00
When to bet:
❌ Avoid entirely (lottery territory)
Pros:
- Massive odds (20.00-100.00+)
Cons:
- Very low probability
- Very high bookmaker margin
- Mostly luck
Handicap Markets
Asian Handicap - Best Value for Serious Bettors
Level playing field by giving goal advantage/disadvantage
Common lines:
- -0.5: Team must win outright
- 0.0: Refund on draw (same as DNB)
- +0.5: Team can draw or win
- -1.0: Team must win by 2+ (refund if win by 1)
- -1.5: Team must win by 2+
- -2.0: Team must win by 3+ (refund if win by 2)
Example (hypothetical):
Team A (-1.5) vs Team B (+1.5) @ 1.80
Team A -1.5 wins if:
✅ 2-0, 3-0, 3-1, 4-0, 4-1, etc. (win by 2+ goals)
❌ 1-0 (only 1-goal win - doesn't cover -1.5)
When to use:
✅ Strong favorites (use -1, -1.5, -2)
✅ Better odds than straight win
✅ Typically among the lowest bookmaker margins
Pros:
- Good value (low margins at most bookmakers)
- Flexible options
- Professional bettor standard
Cons:
- Slightly complex for beginners
- Quarter lines (e.g. -0.75) can confuse
European Handicap - Traditional Alternative
Similar to Asian but with three outcomes
Example (hypothetical):
Team A (-1) vs Team B
- Team A (-1) @ 2.50
- Draw (-1) @ 3.40
- Team B (+1) @ 3.00
Difference from Asian:
- Three outcomes (not two)
- No refunds (a "push" result is its own outcome, the handicap draw)
- Less flexible
When to use:
⚠️ Rarely (Asian Handicap usually better)
Pros:
- Available at all bookmakers
Cons:
- Usually a higher margin than Asian Handicap
- Less flexible
- Three-way market (harder)
Goal Handicap - Alternative Naming
Same as European Handicap (just different terminology)
Some bookmakers call it "Goal Handicap," others "European Handicap"
Treat same as European Handicap
Half/Quarter Markets
First Half Result - 1X2 for First 45 Minutes
Bet on result at half-time ONLY
Example (hypothetical):
Team A vs Team B (First Half)
- Team A HT @ 2.30
- Draw HT @ 2.20
- Team B HT @ 4.50
When to bet:
✅ Fast-starting teams (high first-half goals)
✅ Slow-starting opponents
✅ In-play value (if 0-0 at 30 mins, odds shift)
Pros:
- Shorter timeframe (45 mins vs 90)
Cons:
- Lower scoring (fewer goals)
- Draws much more likely
Second Half Result - 46-90 Minutes Only
Bet on result in second half ONLY (first half result ignored)
Example (hypothetical):
Score at HT: 1-1
Second Half market:
- Team A 2H @ 2.00
- Draw 2H @ 2.50
- Team B 2H @ 3.50
If final score is 3-2 Team A:
Second half alone: 2-1 Team A
Second half bet on Team A 2H wins ✅
When to use:
✅ Second halves produce more goals (31% more than first halves in the Big-5 leagues in 2025/26: 1.52 vs 1.16 per match)
✅ Teams that improve second half
✅ In-play betting
Pros:
- More goals than first half
- Tactical adjustments revealed
Cons:
- Unpredictable (first half affects second)
Half Time/Full Time - Combination Bet
Bet on result at HT AND FT combined
Example (hypothetical):
Team A/Team A @ 3.50
= Team A leading at HT AND winning at FT
Typical price ranges:
- Home/Home: shortest of the nine options when the home side is favourite
- Draw/Home: longer (tight first half, home wins)
- Away/Away: long unless the away side is a clear favourite
When to bet:
⚠️ Difficult market (two predictions needed)
✅ Dominant home team (Home/Home)
✅ Value on unusual combinations
Pros:
- High odds (3.00-20.00+)
Cons:
- Low probability (compounding predictions)
- High variance
- Higher margin than the main markets
First Half Over/Under - First 45 Minutes Goals
Total goals in first half only
Common line: Over/Under 1.5 first half goals
Example (hypothetical):
- Over 1.5 FH @ 2.20 (2+ goals before HT)
- Under 1.5 FH @ 1.70 (0-1 goals before HT)
When to bet:
✅ Fast-starting teams
✅ Early-goal matchups
⚠️ First halves average fewer goals (1.16 per match in the Big-5 leagues in 2025/26)
Pros:
- Statistical patterns exist (some teams start much faster than others)
Cons:
- Lower goals than full match
Second Half Over/Under - 46-90 Minutes Goals
Total goals in second half only
Real baseline: 1.52 second-half goals per match in the Big-5 leagues in 2025/26, vs 1.16 in first halves
When to bet:
✅ Teams that improve second half
✅ Fitness advantages (strong bench)
✅ In-play value (if low first-half goals, 2H odds adjust)
Pros:
- More goals than first half
Cons:
- Affected by first half score (teams protect leads)
Corner Markets
Corners get less betting attention than goals, so it pays to know the numbers yourself
Total Corners (O/U)
Most popular corner market
Common line: Over/Under 9.5 total corners (the Premier League averaged 10.0 corners per match in 2025/26)
Example (hypothetical):
- Over 9.5 corners @ 1.85
- Under 9.5 corners @ 1.95
When to bet:
✅ Attacking team vs defensive team (attacker piles pressure)
✅ Check team corner averages - for example, Manchester City averaged 7.2 corners per home game in the 2025/26 Premier League
Pros:
- Team corner averages are fairly stable
- Less attention than goals markets
Cons:
- Niche market (not all bookies offer every line)
Corner Handicap
Asian Handicap applied to corners
Example (hypothetical):
Team A -3.5 corners vs Team B +3.5
Team A -3.5 @ 1.90
Wins if: Team A gets 4+ more corners than Team B
When to use:
✅ Dominant attacking team vs low-block team
✅ Compare one team's corners won with the other's corners conceded
First/Last Corner
Which team gets first/last corner
Example (hypothetical):
- Team A first corner @ 1.60
- Team B first corner @ 2.40
When to bet:
⚠️ High variance (one early attack determines it)
✅ Dominant attacking team (likely first corner)
Corner Race
Which team reaches X corners first
Example (hypothetical):
Corner Race to 5:
- Team A @ 1.50
- Team B @ 2.80
When to use:
✅ In-play betting (track corner count)
✅ Dominant team likely to reach 5 first
Card Markets
Total Cards (O/U)
Total yellow + red cards in match
Scoring: depends on the bookmaker - count markets often score a yellow as 1 and a red as 2, while booking points markets use 10 for a yellow and 25 for a red. Always read the rules.
Common line: Over/Under 4.5 cards
Example (hypothetical):
- Over 4.5 cards @ 1.90
- Under 4.5 cards @ 1.90
When to bet:
✅ Check referee first (most important factor!)
✅ Aggressive teams
✅ Derby matches (high intensity)
Key insight: the referee is the biggest single factor in cards markets.
Example (Premier League 2025/26):
- Strictest regular referee: Stuart Attwell, 4.68 yellows/game
- Most lenient regular referee: Craig Pawson, 2.74 yellows/game
- Difference: 71% more cards with the strict referee (full referee table)
Strategy: Lean Over with strict refs, Under with lenient refs - then check both teams' card and foul numbers
Player to be Booked
Bet on specific player to get yellow/red card
Example (hypothetical):
- Midfielder A to be booked @ 3.00
- Any player to be booked @ 1.40
When to bet:
✅ Defensive midfielders (often booked more)
✅ Players near a suspension threshold (some play more carefully)
✅ Aggressive defenders
Pros:
- Decent odds (2.50-4.00 typical)
- Fouls committed give a useful lead indicator
Cons:
- Moderate variance
- Referee-dependent
First/Last Card
Which team gets first/last card
Example (hypothetical):
- Team A first card @ 1.80
- Team B first card @ 2.00
When to bet:
⚠️ High variance
✅ Aggressive team vs possession team (aggressive likely first card)
Player Markets
Most interesting markets for statistical bettors
Anytime Goalscorer - Most Popular Player Bet
Player to score at any point in match
Example (hypothetical):
- Striker A anytime @ 1.50
- Winger B anytime @ 1.70
- Striker C anytime @ 1.80
When to bet:
✅ Strikers with a high goals-per-game rate
✅ vs weak defenses (check goals conceded, or xG against on Understat or FotMob)
✅ Home matches (home teams scored 1.53 goals per match vs 1.23 away in the Big-5 leagues in 2025/26)
Pros:
- Statistically analysable (goals and shots per game)
- Lower variance than first goalscorer
- Decent odds
Cons:
- Still moderate variance (not every striker scores every game)
Complete goalscorer betting guide
First Goalscorer - Higher Odds, Higher Variance
Player to score FIRST goal of match
Example (hypothetical):
- Striker A first @ 3.50
- Winger B first @ 4.00
- No goalscorer @ 10.00
When to bet:
⚠️ High variance (one early chance determines it)
✅ Penalty takers (big advantage if a penalty comes early)
✅ Fast-starting strikers
Pros:
- Higher odds than anytime (3.00-6.00+)
Cons:
- Very high variance
- High bookmaker margin
Last Goalscorer
Player to score LAST goal of match
Even higher variance than first goalscorer
⚠️ Avoid (too unpredictable)
Player Shots - Predictable Market
Total shots by player (on/off target)
Example (hypothetical):
- Striker A Over 2.5 shots @ 1.80
- Winger B Over 3.5 shots @ 2.00
Real reference point: Erling Haaland averaged 3.7 shots per start in the 2025/26 Premier League, with 47% on target.
When to bet:
✅ One of the more predictable player props (shots happen far more often than goals)
✅ Check shots per game over recent matches, home and away
✅ vs weak opponents (more opportunities)
Pros:
- Lower variance than goals
- Statistically analysable
Cons:
- Niche market (not all bookies)
Player Assists
Player to provide assist
Example (hypothetical):
- Playmaker A assist @ 2.20
- Playmaker B assist @ 2.50
When to bet:
✅ Creative midfielders with a strong assist record
✅ vs weak defenses
✅ Matches expected to be high scoring
Pros:
- Decent odds (2.00-3.00)
- Analysable (assists per game)
Cons:
- Higher variance than shots
- Dependent on teammates finishing
Defensive Player Props
Tackles, fouls, interceptions, clearances
Example (hypothetical):
- Midfielder A Over 2.5 tackles @ 1.90
- Midfielder B Over 1.5 fouls @ 1.85
When to bet:
✅ Defensive midfielders away
✅ vs possession teams (more defensive actions)
✅ Players with a consistent tackle or foul count
Pros:
- Role-driven stats that are fairly consistent
- Less attention from casual bettors
Cons:
- Niche (fewer bookies offer)
Complete defensive props guide
Playmaker Props - Dribbles, Key Passes
Creative metrics
Example (hypothetical):
- Winger A Over 2.5 dribbles @ 1.70
- Winger B Over 1.5 key passes @ 1.90
When to bet:
✅ Wingers vs high-press defenses (dribbles)
✅ Creative midfielders (key passes)
✅ Check the player's record on FotMob or a similar data site - dribbles and key passes are tracked by fewer stats tools
Pros:
- Consistent player styles
Cons:
- Tactics-dependent
- Fewer bookmakers offer these lines
Complete playmaker props guide
Specials/Exotics
Winning Margin
Exact margin of victory
Example (hypothetical):
- Team A to win by 1 goal @ 4.50
- Team A to win by 2 goals @ 5.50
- Team A to win by 3+ goals @ 7.00
When to bet:
⚠️ High variance
✅ Narrow favorites (win by 1 likely)
✅ Heavy favorites vs weak opponents (win by 2-3)
Pros:
- Higher odds than straight win
Cons:
- Very specific outcome needed
- Higher margin than the main markets
To Win to Nil - Win + Clean Sheet
Team to win AND keep clean sheet
Example (hypothetical):
- Team A to win to nil @ 1.90
= Team A wins 1-0, 2-0, 3-0, etc.
When to bet:
✅ Strong defense vs weak attack
✅ Check the team's clean sheet record and the opponent's failed-to-score record
Pros:
- Combines two positive indicators
Cons:
- Requires both win AND clean sheet
Team to Score First
Which team scores first goal
Example (hypothetical):
- Team A to score first @ 1.50
- Team B to score first @ 3.00
When to bet:
✅ Strong home team (likely to score first)
✅ Dominant attacking team
Pros:
- Decent odds
Cons:
- One early chance changes everything
Time of First Goal
When will first goal be scored
Example (hypothetical):
- 0-15 minutes @ 4.00
- 16-30 minutes @ 3.50
- 31-45 minutes @ 3.80
- 46-60 minutes @ 3.20
- 61-75 minutes @ 2.80
- 76-90 minutes @ 3.00
When to bet:
⚠️ High variance (avoid)
Pros:
- Interesting market
Cons:
- Unpredictable
- High margin
Penalty Awarded (Yes/No)
Will penalty be awarded in match
Example (hypothetical):
- Penalty Yes @ 3.00
- Penalty No @ 1.40
When to bet:
✅ Teams that attack in box frequently
✅ Clumsy defenders
⚠️ Still high variance
Pros:
- Some patterns by team and referee
Cons:
- Referee-dependent
- Moderate variance
Best Markets for Beginners
Start with these 3:
1. BTTS (Both Teams to Score) - Simplest
Why:
✅ Binary outcome (Yes/No)
✅ Easiest to analyse (goals scored/conceded)
✅ Decent odds (around 1.60-2.10)
How to analyse:
Check how often each team scores and concedes - at the right venue
2. Over/Under 2.5 Goals - Straightforward
Why:
✅ Binary outcome
✅ Statistical (goals per game averages)
✅ Beginner-friendly
How to analyse:
Estimate expected goals for each side: average the home team's home goals scored with the away team's away goals conceded, do the same the other way round, then add the two.
If the total is clearly above 2.5 → lean Over
If clearly below → lean Under
3. Match Result (1X2) - Familiar
Why:
✅ Most familiar market
✅ Straightforward
✅ Lots of data available
How to analyse:
Check home/away form, xG (from Understat or FotMob), H2H
Best Markets for Statistical Analysis
For serious bettors:
1. Over/Under Goals - Predictable Patterns
Why best for stats:
- Goals per game averages are fairly stable
- xG (from Understat or FotMob) shows underlying performance
- Patterns clear (attacking vs defensive)
- Low bookmaker margin
Edge opportunities:
Teams underperforming/overperforming xG
2. BTTS - Statistical Thresholds
Why beatable:
- Clear inputs (how often each side scores and concedes)
- Team patterns fairly consistent
- League differences are large (56% BTTS in the Premier League vs 45% in Serie A in 2025/26)
3. Player Props - Data-Driven
Why useful:
- Individual volume stats (shots, tackles, fouls) are role-driven
- Less attention from casual bettors than goals markets
- Lower variance than goalscorer bets
Best props:
- Defensive midfielder tackles and fouls
- Striker shots and shots on target
- Goalkeeper saves
Complete player props strategy
4. Asian Handicap - Value Opportunities
Why professionals use:
- Low bookmaker margin
- Flexible options
- Sharp markets = fair prices
When to use:
Heavy favorites (use -1, -1.5)